arunbangari
03-28-2002, 10:31 PM
Hi all,
Iam using a .bci image format in my application which contains animation. The size of this animation file is 10.8 kb. I used IIMAGE_Start() to play the animation. Iam not using the resoure editor to load the image, instead i use ISHELL_LoadImage api call to load the image. The application also recives the data from the server and while displaying this data, animation will be played. When i set Heap size to 70k, the animation doesnt play at all and i get stream read error if the data size that is retrieved from the server is more. I checked up in the extranet that Heap size of sharp phone(default emulator) is 200 kb. Is this the correct heap size? I would like to know, is that animation eats up more memory on the phone? coz when i commented out the animation part, i did not get stream error.
Thanks in advance.:)
Arun Bangari
Iam using a .bci image format in my application which contains animation. The size of this animation file is 10.8 kb. I used IIMAGE_Start() to play the animation. Iam not using the resoure editor to load the image, instead i use ISHELL_LoadImage api call to load the image. The application also recives the data from the server and while displaying this data, animation will be played. When i set Heap size to 70k, the animation doesnt play at all and i get stream read error if the data size that is retrieved from the server is more. I checked up in the extranet that Heap size of sharp phone(default emulator) is 200 kb. Is this the correct heap size? I would like to know, is that animation eats up more memory on the phone? coz when i commented out the animation part, i did not get stream error.
Thanks in advance.:)
Arun Bangari