View Full Version : Loading SWF file in BREW
Brewin
01-13-2007, 05:53 AM
Hi all,
:confused: Can anyone know how to load and run an SWF file in a BREW application.
ruben
01-13-2007, 08:43 AM
Possible only if you get the header file from Adobe, use the flashlite BREW extension. You can submit a request for that via Adobe website.
Brewin
01-18-2007, 03:40 AM
Possible only if you get the header file from Adobe, use the flashlite BREW extension. You can submit a request for that via Adobe website.
Hi ruben,
Can you please explain more in detailed or if possible plz give me the links where I can get the appropriate details about this.
Thanks you.
ruben
01-18-2007, 06:31 AM
this web site possibly give you more information
http://www.adobe.com/devnet/devices/
Brewin
01-19-2007, 05:52 AM
http://www.adobe.com/devnet/devices/
hi ruben
I didn't find any place where I could make a request for the header file.
I have one more question to ask you ruben.
1. In brew we can invoke other app using the app CLASSID, So is it possible to invoke an brew lite app from normal brew app?
if possible, Then how we will return to our brew app once the brew lite app finishes it's work.
Thank's for your valuble tips and suggestions.
Brewin
01-19-2007, 07:37 AM
http://www.adobe.com/cfusion/webforums/forum/categories.cfm?forumid=68&catid=611&flcache=8014046
I studied all the replies given by you on the above forum and what I understood was:
Getting the header file from adobe is not easy.
You given a call on Brew Lite App >>> Brew App
[launching thirdparty app was not done officially in this release of the Flashlite BREW player.
What abt your Unofficial comments on the above as well as below.
So I like to know your call on Brew App >>> Brew Lite App >>> Brew App.
Thank you once again ruben for the amount of time you spend on the forums to just help others queries.
Have a nice week end.
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