View Full Version : 4 level grey Bitmaps
anita
05-07-2002, 03:19 PM
I have yet to find a way of saving 2bit bitmaps. Since the LG VX-10 does support 4 level grey, I'd like to know how I can get my bitmaps in 2bit format. Does using 4bit graphics with a four color palette work? Are there other graphics tool (maybe ones that are non-windows) that will save in 2bit? I don't know have a device to test this on, so any help is appreciated.
Thanks in advace,
Anita
You can use 4-bit bitmaps to represent the 4 level grey images. They will be down-converted to 2-bit bitmaps by the CONVERTBMP function.
BREW SDK 2.0 will include the 2 Bit Tool, which will allow you to convert 4-bit BMPs to 2-bit BMPs and vice versa for image editing purposes.
Devi Krishnan
BREW Support
anita
05-08-2002, 10:59 AM
Which two greys does the LG VX-10 use? I'd like to make sure that the greys I use map to the correct level on the device. Will using the same greys as the example bitmaps provided in the SDK work ( (128, 128, 128) and (192, 192, 192) )?
Yes, (128, 128, 128) and (192, 192, 192) which correspond to dark and light gray included in the basic color palette in MS Paint.
Devi Krishnan
BREW Support
anita
05-08-2002, 02:20 PM
How about the images for the MIF? Does the app manager call CONVERTBMP() on these graphic? Can I include 4bit bitmaps in my MIF for a device that supports 4 level grey?
Images in the MIF file will be down-converted if needed - you can use a 4-bit bitmap in the MIF file for devices that support 4 level grey.
Devi Krishnan
BREW Support
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