View Full Version : OpenGL ES
- 3d in BREW
- I3D or OpenGL ES?
- simple question about OpenGL_ES_extension
- who can give me an example of OpenGL_ES with Texture ???
- Setting up environment for Brew 3.0 and OpenGL ES
- Textures in OGLES
- Opengl es forum
- I3d
- 3D Capabilities of LG-VX8000
- IGL and IEGL confusion.
- Is there more powerful samples about openGL ES?
- 8 and 16 bit vertex pos
- Are there devices supporting OpenGl ES
- IShell_CreateInstance fails for IGL
- brew opengl es article
- Open GL Enabled Devices
- Opengl in 2.0
- Slowdown in simulator
- Probelm in using Open GLES
- 3D Games
- Question about implementing 3D in BREW 2.0
- glcolormaterial in gles?
- glGenTextures bug?
- who can give me an ATI_OpenGLESExtension.dll ?
- What phones (will) support OpenGL ES, and where to learn about it?
- Tutori3d sample code
- Mixing GL and Native
- Fixed Point overruns
- gluNurbsProperty
- How to access to device video memory directly? (Open GL ES & I3D Support)
- Setting up .Net for OpenGL ES
- Blank screen on the BREW 3.1.2 emulator
- gluLookAt ?
- openGL support on currently available phones
- 3D Graphics
- About 3D Games
- who cna tell me sth. about 3D graphics engine on mobile phone?
- how to config the OpenGL_ES_1 on Brew2.0.1 SDK?
- Is there any OpenGL examples,and source code for BREW2.1
- Common profile?
- loading texture Problem
- Does SCH-A890 support OpenGL?
- Confused about 3D
- Manufactures adopt OpenGL ES 1.0 or 1.1?
- No OpenGLES enabled commercial 6500 handset in the market??
- Camera and update version
- Opengl ES and textures
- VBO's
- OpenGL ES Samples Crash on BREW Emulator
- OpenGL .vs. I3D
- no display lists, then what is the fastest method?
- I3D, not so bad
- Where to find emulators for 3D phones
- Create Instance problem
- Hybrid's OpenGL ES for BREW 2.x and 3.x available
- OpenGL ES for BREW 2.X
- opengl es sample application
- OpenGL ES supported devices
- LGE VX8100 and reboot
- OpenGL ES on real phone ?
- TLS and hybrid library
- Debugging problems
- OpenGL ES on brew 2.0 ?
- OpenGL ES just in a part of the screen
- GNU compiler and OpenGL ES
- OpenGl Es sample from book "OpenGl Es Game development"
- Drawing a sphere
- Bitmaps
- Performance tips on the LG XV9800
- anyone knows the detail about T4G?
- looking for example of loading 3d model ,md2,md3
- transparence in I3D
- Mascot Capsule Vs. Swerve Vs. OpenGL ES. Who wins?
- Polygons?
- hw accelerated devices
- Rendering Text
- Does the functions contain in GL.c cover all the method neccessary?
- OpenGL ES Samples on real device
- Support for OpenGL ES on devices
- eglWaitGL / glFinish / glFlush
- OpenGL samples
- ATI Imageon with the Brew Emulator
- eglSwapBuffers
- Extracting the projection matrix?
- OpenGL ES on BREW 3.x devices
- RE: LGVX9800 OpenGL ES Issues
- VX9800 emulator bad, phone ok
- OPEN GL vs OPENGL ES
- glClearColor
- OpenGL Ex sample example crashing on lg vx 9800
- jsr 184 equivalent
- Gl_quads
- openGL support
- is there glut libraries available for BREW?
- tes opengl es on real phone/brew test kit
- When ARB_VBO extension on BREW Simulator will be available ?
- start OpenGL
- GLES Examples render wierd on 9800 Emulator
- App Performance Issue.
- Importing 3d Objects.
- Release: Free, open-source 3D engine for BREW
- OpenGL ES + ICamera ?
- OpenGL ES optimizations
- Audio and OpenGL ES
- GL on LG VX6100 and Samsung SCH-A850
- openGL class not supported !!
- glTexSubImage2D() texture update reverse.
- QX Engine
- Wheather the following devices support OpenGLES or Not...?
- download qx engine
- QX Engine installation
- Problem with OpenGLES on Visual Studio 2005
- Mascot, Swerve, OpenGL ES: compatibility list?
- brew + opengl es
- QX Engine positioning and texture problems
- Problem with texture filtering in QXEngine
- how to update png crc?
- Fathammer X-Forge 3D Engine
- Released of next version of QX Engine
- Best Hardware 3D enabled device on Verizon?
- QxEngine SDK installer and .Net 1.1.4322
- qxmaya exporter for 8
- OpenGL ES supported handsets
- QX sample code question
- Can i get any sample Code for 3D app
- qx maya 7 can't export ...
- qx ms visual studio 2003 wizard awx
- V3c depth test
- Commercial OpenGL-ES Devices
- URGENT! Unable to create GL, EGL and CAMERA instances within same applet!
- Mascot (IMicro3D) PointSprite Frustration
- Loading assets in QX from BAR
- glMatrixMode(GL_TEXTURE): does it work?
- Verizion 3D Phones
- BREW extensions to ISwerve and Mascot 3D
- 3d development
- WGL_ARB_render_texture extension was not found
- 7K devices
- ISwerve Brew extension
- Problem of VertexColor and lighting
- HELP!!! Simple glOrtho problem!
- If I don't use Radeon chipsets?
- Draw bitmaps over an OpenGL ES Surface?
- U740 : supports Open GL ES 3D
- eglCreateWindowSurface() Failed!!!
- Save and restore state variables with OpenGL ES
- how to use eglCreatePixmapSurface() in 3D graphic application
- Software acceleration on Handsets
- GLES pitch problem in LG8700 gles app
- About the detailed specification of MSM6550 and MSM7500
- What DLLs needed??
- OpenGL ES init problem (MSM7500)
- please update with the latest list of hardware accelerated 3D graphic devices
- Any MSM7500 running BREW OS in North American carrier network?
- Reading a 3ds file
- Texture Compressed ATI_TC
- 3ds Max R9-2008 Exporter
- Animation
- Unable to end voice call made by ITAPI_MakeVoiceCall
- How to draw a thick line
- how to convert points into pixels
- Creating EGL Surface with ALPHA attributes
- how to add virtual object to the video window ??
- Mascot Capsule and performance
- How can 1.1 extend function be used?
- Strange problem....plz help
- how to know which handsets support OpenGL?
- eglCreateWindowSurface() Failed!!!
- OpenGL ES graphical glitches on handsets
- Landscape / Potrait Mode opengl - es
- glPushAttrib(GL_TEXTURE_BIT) replacement in opengl-es
- load png texture
- depth buffer issue in LG VX10000
- Updated Commercial OpenGLES devices
- Brew opwngles extensions
- QX Engine Exporter Maya 8.5 - Texture Errors and More
- link error
- Unknown error code while loading texture
- LG 9700 OpenGL issue
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